Aloysius Drebbel
Co-Admin
Britannian Chief of Science[M:4404]
The proof of the pudding is in the eating~
Posts: 349
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Post by Aloysius Drebbel on Feb 23, 2012 8:51:25 GMT -5
[Basic Knightmare Frame Shop] |
Pictures of all the Frames can be found when clicking on the name of the Frame
=========== Burai"A modifed version of the Glasgow, the Burai is a basic Knightmare used by the Black Knights." Includes: Assault Rifle, Slash Harken (x2), Protector 1000 Credits |
Gekka"An entirely Japanese design based on the legendary Guren, the Gekka are strong, maneuverable Knightmares capable of holding their own." Includes: Free-Fire Arm Gun, Slash Harken (x1), Kaiten Yaibatou 3000 Credits |
Akatsuki"An optimized evolution of the Gekka, the Akatsuki has greater combat potential and serves as the top model for the Black Knights use." Includes: Free-Fire Arm Gun, Slash Harken (x1), Kaiten Yaibatou, Chest-Mounted Turret (x2) 6000 Credits |
Custom Black Knight Knightmare Kit
"An enormous shipment of Knightmare parts made for the Black Knights, allowing for complete construction based on the designer's own specifications. This array of parts allows a person to create an entirely custom Knightmare Frame."
12,000 Credits |
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Aloysius Drebbel
Co-Admin
Britannian Chief of Science[M:4404]
The proof of the pudding is in the eating~
Posts: 349
|
Post by Aloysius Drebbel on Feb 23, 2012 8:54:54 GMT -5
[The Black Knights' Part Shop] |
=========== Basic Equipment Slash Harken
"Wired rocket anchors attached to the Knightmare. Basic equipment used for added mobility or piercing attacks against an enemy."
50 Credits
[Maximum Per Frame: 12] |
Stun Tonfa
"A forearm-mounted baton used by many Knightmares in hand-to-hand combat. Made of highly-refined metals, it deals heavy blunt strikes."
80 Credits
[Maximum Per Frame: 2] |
Chaffsmoke System
"A system of chaff flares used either to negate any seeking missiles or create a smoke screen."
80 Credits
[Maximum Per Frame: 1] |
Protector
"A shield common on most Black Knight Frames. Like the standard shield, it can block most sources of gunfire, but many hand-to-hand weapons can damage it."
150 Credits
[Maximum Per Frame: 1] |
Light Firepower Handgun
"A standard handgun commonly found on even the most basic of Knightmares. Fires in short bursts and is easy to wield or store on the Frame's body."
60 Credits
[Maximum Per Frame: 2] |
Assault Rifle
"A basic rifle that fires highly-pressurized bullets capable of damaging most Knightmare Frames. A grenade launcher can be mounted to give the weapon an added punch."
80 Credits w/Grenade Launcher: 120 Credits
[Maximum Per Frame: 2] |
Short-Barrel Cannon
"A customized machine cannon with a shortened barrel, this weapon fires a wider - though less focused - spray of shells, creating a much more devastating weapon for use in closer range as opposed to targeting from a bit further away."
80 Credits
[Maximum Per Frame: 1] |
Free Fire Arm Gun
"A cannon mounted on the forearm of a Frame that fires a rapid succession of bullets that have the power to cause damage to other Knightmare Frames."
100 Credits
[Maximum Per Frame: 2] |
Medium Firepower Chest-Mounted Turret
"A small gun turret mounted on the chest of a Knightmare that fires a continuous spray of bullets."
200 Credits
[Maximum Per Frame: 2] |
4-Tube Leg-Mounted Missile Launcher System
"A leg-mounted missile launcher with four tubes. Carries three rounds that fire in a straight line. This system includes a launcher and rounds for each leg."
250 Credits
[Maximum Per Frame: 1] |
6-Tube Chest-Mounted Missile Launcher System
"A six-tube missile launcher mounted in the chest. Carries three rounds that fire in a straight line."
300 Credits
[Maximum Per Frame: 1] |
Wrist-Mounted Hadron Blaster
"A small wrist-mounted version of the Hadron Cannon that fires a small, concentrated blast of energy instead of it being fired over a wide range."
600 Credits
[Maximum Per Frame: 2] |
Heavy Firepower Hadron Cannon
"A tube-like cannon that emits a continuous stream of destructive energy over a wide range."
1000 Credits
[Maximum Per Frame: 2] |
Diffusion Structure Phase Transition Cannon
"A chest-mounted prism that fires a highly-powerful beam into the prism in order to refract it into a dozen pinpoint lasers or a highly-concentrated beam."
3000 Credits
[Maximum Per Frame: 1] |
Melee Weapons Needle Blazer
"A piercing weapon mounted on the elbow that can be used to pierce through an enemy Frame."
160 Credits
[Maximum Per Frame: 2] |
Fork Knife
"A small cutting blade, much like a dagger, wielded by a Knightmare for hand-to-hand combat. The blade is wired to the Knightmare, giving it greater capabilities than a typical Slash Harken."
180 Credits
[Maximum Per Frame: 2] |
Kaiten Yaibatou
"An elongated, heated chain-sword meant to shear through Knightmares with greater ease than with conventional blades, though it isn't quite as effective as the MVS."
400 Credits
[Maximum Per Frame: 2] |
Fukushahado (Radiation Wave Surger)
"A long arm with a claw that carries a radiation wave surger in the palm of its hand. By grabbing onto an enemy Knightmare, it can send a surge of radiation through the Frame to damage and warp it until it is completely destroyed."
1200 Credits w/ Radiation Wave Shield: 2000 Credits w/Radiation Wave Surge Cannon: 4000 Credits
[Maximum Per Frame: 1] |
Maser Vibration Weapons (MVW) MV Fork Knife
"A superior version of the original, enhanced with a MVS blade. As well, the blade is a bit longer than the original Fork Knife. The blade is still wired to the Knightmare, giving it far greater capabilities than a typical Slash Harken."
300 Credits
[Maximum Per Frame: 2] |
Flight Enabled Float System
"A back-mounted system that allows for flight capabilities. Expends an enormous amount of energy, however, greatly limiting the combat time for the Frame using it."
5000 Credits
[Maximum Per Frame: 1] |
Energy Wing System
"A form of the float system that relies on pure energy to form wings. The wings can fire energy bolts over a wide area, each one capable of destroying a Knightmare in a single hit. As well, the wings' energy can be used as a cutting weapon and may be used to envelop and protect the Knightmare similar to a Blaze Luminous shield."
9000 Credits
[Maximum Per Frame: 1] |
Miscellaneous Gefjun Disturber Net
"A rocket-propelled net of Gefjun energy that neutralizes any Sakuradite-powered drive in a Knightmare, rendering them inoperable until the net either runs out of energy or is shut down."
1800 Credits
[Maximum Per Frame: 1] |
Druid System
"An experimental analysis complex that can be installed to analyze and calculate the battle conditions, aiding in both planning and personal combat, making this an incredible asset for any commander unit and it's ability to plot and calculate any incoming attack makes it a natural addition to the Absolute Defense Territory system."
3000 Credits
[Maximum Per Frame: 1] |
Absolute Defense Territory
"An array of hexagonal energy shields that can be projected over any part of the Knightmare in order to block any incoming attack, potentially making this system the greatest defensive weapon in existence. Takes a lot of skill to use accurately, however, as the user must actively place the energy shields."
3000 Credits w/Druid System: 5000 Credits
[Maximum Per Frame: 1] |
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