Aloysius Drebbel
Co-Admin
Britannian Chief of Science[M:4404]
The proof of the pudding is in the eating~
Posts: 349
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Post by Aloysius Drebbel on Feb 23, 2012 8:29:34 GMT -5
[Basic Knightmare Frame Shop] |
Pictures of all the Frames can be found when clicking on the name of the Frame
============= Glasgow"A basic, outdated model. Despite its age, it's a rather sturdy and capable frame that has plenty of room for improvement." Includes: Assault Rifle, Slash Harken (x2), Stun Tonfa (x2) 1000 Credits |
Sutherland"The Britannian standard in Knightmares, the Sutherland is a much more efficient and capable machine than its predecessor, the Glasglow." Includes: Assault Rifle (w/Grenade Launcher), Slash Harken (x2), Stun Tonfa (x2), Chaos Grenade (x2) 3000 Credits |
Gloucester"The Gloucester is a superior update of the Sutherland, posessing both incredible speed and agility as well as combat potential." Includes: Assault Rifle (w/Grenade Launcher), Slash Harken (x2), Stun Tonfa (x2), Chaos Grenade (x2), Jousting Lance 6000 Credits |
Britannian Custom Knightmare Kit
"An enormous shipment of Britannian Knightmare parts, allowing for complete construction based on the designer's own specifications. This array of parts allows a person to create an entirely custom Knightmare Frame."
12,000 Credits |
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Aloysius Drebbel
Co-Admin
Britannian Chief of Science[M:4404]
The proof of the pudding is in the eating~
Posts: 349
|
Post by Aloysius Drebbel on Feb 23, 2012 8:34:16 GMT -5
============= Basic Equipment Slash Harken
"Wired rocket anchors attached to the Knightmare. Harken Boosters can be added to provide the anchors the ability to change direction in mid-flight."
50 Credits w/Harken Booster: 80 Credits
[Maximum Per Frame: 12] |
Stun Tonfa
"A forearm-mounted baton used by many Knightmares in hand-to-hand combat. Made of highly-refined metals, it deals heavy blunt strikes."
80 Credits
[Maximum Per Frame: 2] |
Chaffsmoke System
"A system of chaff flares used either to negate any seeking missiles or create a smoke screen."
80 Credits
[Maximum Per Frame: 1] |
Shield
"A large shield common on most Knightmares, it can block most sources of gunfire, but many hand-to-hand weapons can damage it."
150 Credits
[Maximum Per Frame: 1] |
Light Firepower Handgun
"A standard handgun commonly found on even the most basic of Knightmares. Fires in short bursts and is easy to wield or store on the Frame's body."
60 Credits
[Maximum Per Frame: 2] |
Chaos Grenade
"A small canister that is tossed into the air and unleashes a barrage of damaging shrapnel over an area."
60 Credits
[Maximum Per Frame: 2] |
Assault Rifle
"A basic rifle that fires highly-pressurized bullets capable of damaging most Knightmare Frames. A grenade launcher can be mounted to give the weapon an added punch."
80 Credits w/Grenade Launcher: 120 Credits
[Maximum Per Frame: 2] |
Machine Cannon
"A cannon that fires a rapid succession of bullets that have the power to cause damage to Knightmare frames."
100 Credits
[Maximum Per Frame: 1] |
Medium Firepower 4-Tube Leg-Mounted Missile Launcher
"A leg-mounted missile launcher with four tubes. Carries three rounds that fire in a straight line. This system includes a launcher and rounds for each leg."
250 Credits
[Maximum Per Frame: 1] |
6-Tube Chest-Mounted Missile Launcher
"A six-tube missile launcher mounted in the chest. Carries three rounds that fire in a straight line."
300 Credits
[Maximum Per Frame: 1] |
Heavy Firepower Hadron Blaster
"A smaller, handheld version of the Hadron Cannon that fires a concentrated medium-sized blast of energy instead of it being fired over a wide range."
700 Credits
[Maximum Per Frame: 2] |
Hadron Machine Gun
"A machine gun that emits a rapid fire of destructive Hadron blasts over a wide range."
850 Credits
[Maximum Per Frame: 1] |
Hadron Cannon
"A tube-like cannon that emits a continuous stream of destructive energy over a wide range."
1000 Credits
[Maximum Per Frame: 2] |
VARIS (Variable Ammunition Repulsion Impact Spitfire) Rifle
"A rifle that can adapt its projectile repulsion output to any situation, firing anything from a small, heavily-piercing energy blast to an enormous blast of energy."
1500 Credits
[Maximum Per Frame: 2] |
Double-Barreled VARIS Rifle
"A version of the VARIS Rifle with twin barrels that provides for over twice the destructive capabilities."
3000 Credits
[Maximum Per Frame: 1] |
Stark Hadron Cannon System
"Four large Hadron Cannons mounted on the shoulders, which can be unfolded and merged into a quad-barrel cannon, focusing their power into a single blast capable of obliterating even an aerial cruiser in a single shot. It also possesses miniature proximity missiles, fired from the chest and hips, which leave purple trails behind as they move."
4000 Credits
[Maximum Per Frame: 1] |
F.L.E.I.J.A. (Field Limitary Effective Implosion Armament)
"A bomb of unknown type developed using sakuradite causing it a tremendous collapse effect obliterating all matter within its area of effect. It has the detructive power of 50 mega-collapse effects and is reinforced with Sakuradite by 20 units. Its range is at least a 3000 meters within a cylindrical zone, preceded by a 1300 meter radius spherical zone, and a tertiary range of 5000 to 8000 meters. The succeeding bombs created by the Toromo Institute however, have removed Nina's limiter, giving ten times the set range."
20000 Credits
[Maximum Per Frame: 1] |
Melee Weapons Needle Blazer
"A piercing weapon mounted on the elbow that can be used to pierce through an enemy Frame."
160 Credits
[Maximum Per Frame: 2] |
Jousting Lance
"A strong lance made of highly-refined metals capable of piercing most Knightmare Frames."
180 Credits
[Maximum Per Frame: 1] |
Maser Vibration Weapons (MVW) Maser Vibration Sword (MVS)
"A form of vibroblade which oscillates at a high ratio to cut through almost anything. Usually carried in a sheath fitted to the side or back of a Knightmare."
500 Credits
[Maximum Per Frame: 2] |
Maser Vibration Lance
"A form of MVS with a wider blade at the end of a pole that more closely resembles a spear or lance than a sword. Two MV Lances may be attached together to form a dual-sided weapon."
550 Credits
[Maximum Per Frame: 2] |
Quad-Claw/MV Particle Drill-Lance
"A claw that can reconfigure itself to be spun around, generating an MVS particle drill of incredible piercing capabilities."
700 Credits
[Maximum Per Frame: 2] |
MV Polearm Set
"Two pickax-like Maser Vibration bladed weapons, which can be joined together at the hilts to form a double-edged scythe."
850 Credits
[Maximum Per Frame: 1] |
Flight Enabled Float System
"A back-mounted system that allows for flight capabilities. Expends an enormous amount of energy, however, greatly limiting the combat time for the Frame using it."
5000 Credits
[Maximum Per Frame: 1] |
Energy Wing System
"A form of the float system that relies on pure energy to form wings. The wings can fire energy bolts over a wide area, each one capable of destroying a Knightmare in a single hit. As well, the wings' energy can be used as a cutting weapon and may be used to envelop and protect the Knightmare similar to a Blaze Luminous shield."
9000 Credits
[Maximum Per Frame: 1] |
Miscellaneous Blaze Luminous
"A forearm-mounted beam shield that has far greater protection capabilities than regular shields, blocking most guns and hand-to-hand combat such as swords, lances, etc."
1000 Credits
[Maximum Per Frame: 4] |
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